AI Insights · Timothy · July 2022
Top 5 Shoot'em Up Games on Android in Turkey Q2 2022
Explore the performance of the top 5 shoot'em up games on the Android platform in Turkey during Q2 2022. Discover the trends in weekly downloads, revenue, and active users for these popular titles.
During the second quarter of 2022, the top 5 shoot'em up games on the Android platform in Turkey exhibited varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a detailed look at each game's performance:
Falcon Squad from 1SOFT saw a notable increase in weekly revenue, peaking at around $12.4K in the first week of May before stabilizing at approximately $6.3K by the end of June. Weekly downloads started strong with 72.7K in late March but gradually decreased to 24.5K by the end of June. Active users followed a similar trend, starting at 349.6K and dropping to 212.2K by the quarter's end.
1945 Air Force: Airplane games, also from 1SOFT, experienced relatively stable weekly revenue, hovering around $1.1K to $1.5K throughout the quarter. Weekly downloads fluctuated slightly, starting at 49.6K in late March and ending at 21.7K in the last week of June. Active users saw a decline from 204.1K to 112.5K over the same period.
Galaxiga Arcade Shooting Game showed modest weekly revenue, remaining below $350 throughout the quarter. Weekly downloads varied, peaking at 35.7K in mid-May and then decreasing to 12.4K by the end of June. Active users increased from 49K in late March to a peak of 79.8K in mid-May before settling at 45.8K by the end of June.
Space shooter - Galaxy attack saw its weekly revenue fluctuate, reaching a high of $3.1K in early June and ending at approximately $1.9K by the end of the quarter. Weekly downloads remained relatively stable, ranging between 12.8K and 19K. Active users showed a slight increase from 99.7K in late March to 95.2K by the end of June.
Galaxy Attack: Shooting Game maintained a consistent revenue trend, with weekly earnings around $300 to $500. Downloads were steady, starting at 16.2K in late March and ending at 15K by the end of June. Active users remained relatively stable, ranging from 127.8K to 115.7K throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower.